jrpg packages for OSX are now available for download. Big thanks to Carlos Fontes for help with setting this up.
py2app's documentation is fairly unhelpful, but it turns out that in the end it's not all that different from making Windows packages.
Python tries to provide common functionality with distutils / setuptools, but it doesn't quite work without a bit of extra help.
Oh, and it also turns out that setting up an OSX VMs to test the installer was pretty damn simple. If you didn't do this because you were told that it's too hard, you were told wrong.
Due to some silliness save files are created within jrpg.app bundle, so if you try to move it to /Applications and share between multiple users on the same computer - I'm not actually sure if it will work. I guess could fix it to use ~/Documents/jrpg or something if anybody cares...
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Showing posts with label japanese. Show all posts
Showing posts with label japanese. Show all posts
Saturday, July 28, 2012
Wednesday, June 27, 2012
New jrpg quests
Once upon a time I released jrpg with a promise that if anybody ever finishes the game, they can send the save file to me, and I'll definitely add a few new areas.
Well, over the years not one but three people sent me their completed save files, and I finally decided to do something about my promise and expanded the map to add a few new areas and a bit longer quest.
The quest and areas are actually on fairly low level (kana words, very simple kanjis), not after you win the entire game, since then very few people would actually get there.
Unfortunately the new quest line is not savegame compatible, so people who got far in the game probably don't want to upgrade it, since it will forget what they've learned and they'll start from 0 xp - and even worse the game won't know which kanji you know so it will be pretty dumb at presenting them to you until it figures it out.
You can download the version from jrpg website.
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